This article presents a brief overview of the concept of gamification and examines and compares gamification with edutainment and game-based learning. The paper theorizes that gamification in its current industry-driven conceptualization will not work when implemented in educational arenas, and that to be examined and used within educational frames, gamification must be re-examined and re-conceptualized.
Gerber, Hannah R.
"Problems and Possibilities of Gamifying Learning: A Conceptual Review,"
Internet Learning: Vol. 3
, Article 5.
Available at: https://digitalcommons.apus.edu/internetlearning/vol3/iss2/5
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